Alien: Isolation ($49.99) is one of the best games of the year, and a far cry from 2013's disastrous Aliens: Colonial Marines. Instead of using James Cameron's Aliens as its foundation, as so many ...
The new Alien video game includes bonus missions based around the original cast, with Weaver reprising her role as Ellen Ripley – to emotional effect They say don't meet your heroes – and usually they ...
In Alien Isolation, the first-person survival horror game from Creative Assembly, you end up carrying a revolver - at one point you can even pick up a flamethrower - and as you're exploring the giant, ...
A metallic “clank” echoes above sending my nerves into hysterical overdrive. I freeze, too scared to gently push the analogue stick of my controller forward slightly just in case it makes a noise.
This terrifying game is a passionate homage to a horror classic, an unusually clever and subversive triple-A title Sega; Xbox 360/Xbox One/PlayStation 3/PlayStation 4/PC (version tested); £45; Pegi ...
It's been a long time since I played a horror game where I needed someone else present in the room just to give me a little bit of reassurance. I couldn't play Silent Hill 2 on my own, couldn't play ...
Fear and tension are difficult reactions to provoke in fiction. In real life, sure, you just need a sharp thing to point at someone, but in entertainment creating sustained fear requires those making ...
Creative Assembly's game is worthy of Ridley Scott's original Alien. If you're a fan of that sci-fi horror classic, or survival horror, or stealth games, give Alien: Isolation a try.
The writer behind Alien: Isolation has given an explanation of why the game is so long, as a sequel to a different Alien game emerges. Alien: Isolation is one of the best examples of how to ...
A metallic “clank” echoes above sending my nerves into hysterical overdrive. I freeze, too scared to gently push the analogue stick of my controller forward slightly just in case it makes a noise.
One of the reasons Ridley Scott’s Alien was so terrifying is the reluctance to, in Scott’s words, “show you too much of the monster”. That slow burn, the fear of the unknown, glimpses of something ...