With Alien: Isolation released today, the Telegraph brings you ten fantastic images from Titan Books' The Art of Alien:Isolation, in which the game's team talk about their vision for science-fiction's ...
A reader recommends the art book for Sega’s highly authentic Alien tie-in and has a tip for where to get it cheap. Last week I succumbed to the allure, the recognisable aesthetic, and familiar colour ...
In the 35 years since Ridley Scott's Alien first terrified audiences around the world, the creature created in the twisted mind of artist HR Giger has slowly been diminished. Video games in particular ...
After various leaks, including the premise this morning, SEGA have announced Alien: Isolation, developed by The Creative Assembly, the team behind the Total War franchise. It’s a first person game, ...
In Alien Isolation, the first-person survival horror game from Creative Assembly, you end up carrying a revolver - at one point you can even pick up a flamethrower - and as you're exploring the giant, ...
There's something lurking in the corner of the room; something big, ugly and grotesque. It's stalking the shadows, sizing up its prey, and everybody's in fear of the havoc it's wreaked - yet no-one's ...
Fear and tension are difficult reactions to provoke in fiction. In real life, sure, you just need a sharp thing to point at someone, but in entertainment creating sustained fear requires those making ...
Alien: Isolation ($49.99) is one of the best games of the year, and a far cry from 2013's disastrous Aliens: Colonial Marines. Instead of using James Cameron's Aliens as its foundation, as so many ...
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley's daughter, ...
One of the reasons Ridley Scott’s Alien was so terrifying is the reluctance to, in Scott’s words, “show you too much of the monster”. That slow burn, the fear of the unknown, glimpses of something ...